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<channel>
	<title>Sean Moore - Flex Developer, AIR Developer, ActionScript Programmer &#187; ActionScript 3.0</title>
	<atom:link href="http://seantheflexguy.com/blog/category/actionscript-30/feed/" rel="self" type="application/rss+xml" />
	<link>http://seantheflexguy.com/blog</link>
	<description>Flex Developer, AIR Developer, ActionScript Programmer</description>
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		<title>FlashScope Flash Component Product Giveaway</title>
		<link>http://seantheflexguy.com/blog/2010/05/16/flashscope-flash-component-product-giveaway/</link>
		<comments>http://seantheflexguy.com/blog/2010/05/16/flashscope-flash-component-product-giveaway/#comments</comments>
		<pubDate>Sun, 16 May 2010 12:47:46 +0000</pubDate>
		<dc:creator>seantheflexguy</dc:creator>
				<category><![CDATA[ActionScript 3.0]]></category>
		<category><![CDATA[Contest]]></category>
		<category><![CDATA[Flash Platform]]></category>
		<category><![CDATA[Giveaway]]></category>

		<guid isPermaLink="false">http://seantheflexguy.com/blog/?p=490</guid>
		<description><![CDATA[FlashScope is a brand new online marketplace to buy and sell flash components. They have flash files of any type and any sophistication you may need.  Over the next couple weeks I&#8217;ll be helping FlashScope with a product giveaway. I&#8217;m going to ask Flash/Flex/AIR/AS3 questions on twitter and the first person to email me with [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft" style="margin-left: 10px; margin-right: 10px;" src="http://www.seantheflexguy.com/images/blog/flashscope-template-cap-01.jpg" alt="" width="300" height="149" /><a href="http://www.flashscope.com/" target="_blank">FlashScope </a>is a brand new online marketplace to buy and sell flash components. They have flash files of any type and any sophistication you may need.  Over the next couple weeks I&#8217;ll be helping FlashScope with a product giveaway. I&#8217;m going to ask Flash/Flex/AIR/AS3 questions <a href="http://twitter.com/seantheflexguy" target="_blank">on twitter</a> and the first person to email me with the correct answer will win! Sounds fun!<br />
<br/><br/><br />
Here are a couple of the prizes:</p>
<div id="_mcePaste"><a href="http://www.flashscope.com/product/jungle-xml-flash-photo-portfolio/previ ew" target="_blank">http://www.flashscope.com/product/jungle-xml-flash-photo-portfolio/preview</a></div>
<div></div>
<div><a href="http://www.flashscope.com/product/dynamic-xml-gallery/preview" target="_blank">http://www.flashscope.com/product/dynamic-xml-gallery/preview</a></div>
<div></div>
<p><br/></p>
<div>You&#8217;ll need to <a href="http://www.twitter.com/seantheflexguy" target="_blank">follow me on Twitter</a> to be a part of the contest. I&#8217;ll be posting questions over the next couple of weeks. Email me at: info@seantheflexguy.com with the answer. It&#8217;s that easy! I&#8217;ve hand picked the components and there are some great prizes! Good luck and have fun.</div>
<div></div>
<p><br/></p>
<div>Twitter:</div>
<div><a href="http://www.twitter.com/seantheflexguy" target="_blank">http://www.twitter.com/seantheflexguy</a></div>
<div></div>
<p><br/></p>
<div>Email:</div>
<div>info@seantheflexguy.com</div>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>RobotLegs AS3 Framework Presentations</title>
		<link>http://seantheflexguy.com/blog/2010/03/20/robotlegs-as3-framework-presentations/</link>
		<comments>http://seantheflexguy.com/blog/2010/03/20/robotlegs-as3-framework-presentations/#comments</comments>
		<pubDate>Sat, 20 Mar 2010 15:50:17 +0000</pubDate>
		<dc:creator>seantheflexguy</dc:creator>
				<category><![CDATA[ActionScript 3.0]]></category>
		<category><![CDATA[Aspect Oriented Programming]]></category>
		<category><![CDATA[Bleeding Edge Flash]]></category>
		<category><![CDATA[Design Patterns]]></category>
		<category><![CDATA[Flash Platform]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[Flex Best Practices]]></category>
		<category><![CDATA[Flex Presentations]]></category>
		<category><![CDATA[Flex Training]]></category>
		<category><![CDATA[Inversion Of Control]]></category>
		<category><![CDATA[OOP]]></category>
		<category><![CDATA[Software development process]]></category>

		<guid isPermaLink="false">http://seantheflexguy.com/blog/?p=468</guid>
		<description><![CDATA[I&#8217;ll be presenting at the Denver Flex User&#8217;s Group on July 15th on RobotLegs. In addition I should also be presenting via Adobe Connect for the Nashville Flash Platform User Group in May. Here is some additional information about the presentation. RobotLegs is an IoC framework that&#8217;s been rising on the Flex framework scene. It&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft" style="margin-top: 5px; margin-bottom: 5px; margin-left: 10px; margin-right: 10px;" src="http://seantheflexguy.com/images/sean-moore-robot-legs-350.jpg" alt="" width="150" height="150" />I&#8217;ll be presenting at the Denver Flex User&#8217;s Group on July 15th on RobotLegs. In addition I should also be presenting via Adobe Connect for the Nashville Flash Platform User Group in May. Here is some additional information about the presentation.</p>
<p>RobotLegs is an IoC framework that&#8217;s been rising on the Flex framework scene. It&#8217;s a pure AS3 microarchitecture so it can be used in non-Flex projects as well. One thing that I like about the framework is that it does a pretty good job of telling you what&#8217;s wrong when you&#8217;re building your app. For example it&#8217;ll let you know if you&#8217;ve missed adding a class to the context. In this presentation I&#8217;ll show you how to set up a Flex app from the ground up using RobotLegs. In addition I&#8217;ll show you how to set up Flex Unit with RobotLets so that you can write unit tests or do test driven development for your project. I&#8217;ve worked with several Flex frameworks and RobotLegs is one of my favorites so far. This will be more of a live coding session than a theoretical talk about IoC. In this session you&#8217;ll learn how to set up your package structure, create a context, create a central data model, map events to commands, create and communicate with services, set up your views and use mediators as backing classes that will contain the ActionScript for them. I&#8217;ll also share a technique that I&#8217;ve been using that splits the context up so there isn&#8217;t one giant class to manage.</p>
<p>More information about the July preso can be found here:</p>
<p><a href="http://ria5280.org/calendar/event/2010/7/15/178056">http://ria5280.org/calendar/event/2010/7/15/178056</a></p>
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		<item>
		<title>seantheflexguyTV – episode 02: Flash and the City conference, AIR 2.0, Flex 3 with Java book review</title>
		<link>http://seantheflexguy.com/blog/2010/02/09/seantheflexguytv-%e2%80%93-episode-02-flash-and-the-city-conference-air-2-0-flex-3-with-java-book-review/</link>
		<comments>http://seantheflexguy.com/blog/2010/02/09/seantheflexguytv-%e2%80%93-episode-02-flash-and-the-city-conference-air-2-0-flex-3-with-java-book-review/#comments</comments>
		<pubDate>Tue, 09 Feb 2010 23:14:01 +0000</pubDate>
		<dc:creator>seantheflexguy</dc:creator>
				<category><![CDATA[ActionScript 3.0]]></category>
		<category><![CDATA[Bleeding Edge Flash]]></category>
		<category><![CDATA[Flash Platform]]></category>
		<category><![CDATA[Flash Platform Community]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[Flex Books]]></category>
		<category><![CDATA[Flex Builder]]></category>
		<category><![CDATA[Flex Conferences]]></category>
		<category><![CDATA[General Development Notes]]></category>
		<category><![CDATA[MXML]]></category>
		<category><![CDATA[OOP]]></category>
		<category><![CDATA[seantheflexguyTV]]></category>

		<guid isPermaLink="false">http://seantheflexguy.com/blog/?p=435</guid>
		<description><![CDATA[Here’s the second episode of seantheflexguyTV! In this episode I talk about the upcoming Flash and the City conference in NYC. I also cover some of the new features and capabilities of AIR 2.0 and do a quick review of the Flex 3 with Java book. This episode should be a little more organized and [...]]]></description>
			<content:encoded><![CDATA[<p>Here’s the second episode of seantheflexguyTV! In this episode I talk about the upcoming <a href="http://blog.flashandthecity.com/" target="_blank">Flash and the City conference in NYC</a>. I also cover some of the new features and capabilities of <a href="http://labs.adobe.com/technologies/air2/" target="_blank">AIR 2.0</a> and do a quick review of the <a href="http://www.packtpub.com/flex-3-with-java/book" target="_blank">Flex 3 with Java book</a>. This episode should be a little more organized and focused. I put together some show notes this time, which you can <a href="http://seantheflexguy.com/seantheflexguytv/seantheflexguyTV-episode02-notes.pdf" target="_blank">download here</a>. In addition I&#8217;ve collected up some links for you to check out that relate to the topics covered in the show. Thanks a ton for your suggestions last week and thanks for tuning in. The next episode will focus on Flex &#8220;Gotchas.&#8221; I&#8217;m looking to you, the viewer, to send any gotchas that you&#8217;ve encountered in your Flex development adventures. Please send them to: info@seantheflexguy.com I&#8217;m looking for problems with solutions if you have them. Nothing crazy just any weird issues you&#8217;ve found solutions for that others might benefit from. Thanks again for checking out the show, I appreciate your time and feedback. I have to send a HUGE shout out to Jens at Flash Magazine for the Vimeo Plus account for the shows going forward. Flash Magazine is now an official sponsor of seantheflexguyTV. Stay tuned for some exciting stuff moving forward. Well, until next time, take it easy&#8230;</p>
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<p><a href="http://vimeo.com/9334282">seantheflexguyTV &#8211; episode 02: Flash and the City, AIR 2.0, Flex 3 with Java book review</a> from <a href="http://vimeo.com/seantheflexguy">seantheflexguy</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
</div>
<p>Flash and the City Conference Blog</p>
<p><a href="http://blog.flashandthecity.com/" target="_blank">http://blog.flashandthecity.com/</a></p>
<p>Flash and the City Speakers</p>
<p><a href="http://blog.flashandthecity.com/speakers/" target="_blank">http://blog.flashandthecity.com/speakers/</a></p>
<p>Elad Elrom&#8217;s AIR 2.0 Cookbook recipes (thanks again dude!)</p>
<p><a href="http://elromdesign.com/blog/2010/02/01/10-recipes-on-adc-cookbooks-covering-air-20-new-apis/" target="_blank">http://elromdesign.com/blog/2010/02/01/10-recipes-on-adc-cookbooks-covering-air-20-new-apis/</a></p>
<p>AIR 2.0 info on the Adobe Labs site</p>
<p><a href="http://labs.adobe.com/technologies/air2/" target="_blank">http://labs.adobe.com/technologies/air2/</a></p>
<p>Exploring the new file capabilities in Adobe AIR 2</p>
<p><a href="http://www.adobe.com/devnet/air/flex/articles/exploring_file_capabilities.html" target="_blank">http://www.adobe.com/devnet/air/flex/articles/exploring_file_capabilities.html</a></p>
<p>StorageVolume class info</p>
<p><a href="http://help.adobe.com/en_US/FlashPlatform/beta/reference/actionscript/3/flash/filesystem/StorageVolume.html" target="_blank">http://help.adobe.com/en_US/FlashPlatform/beta/reference/actionscript/3/flash/filesystem/StorageVolume.html</a></p>
<p>StorageVolumeInfo class info</p>
<p><a href="http://help.adobe.com/en_US/FlashPlatform/beta/reference/actionscript/3/flash/filesystem/StorageVolumeInfo.html" target="_blank">http://help.adobe.com/en_US/FlashPlatform/beta/reference/actionscript/3/flash/filesystem/StorageVolumeInfo.html</a></p>
<p>StorageVolumeChangeEvent class info<a href=" http://help.adobe.com/en_US/FlashPlatform/beta/reference/actionscript/3/flash/events/StorageVolumeChangeEvent.html" target="_blank"></p>
<p>http://help.adobe.com/en_US/FlashPlatform/beta/reference/actionscript/3/flash/events/StorageVolumeChangeEvent.html</a></p>
<p>Interacting with Native Processes in AIR 2.0</p>
<p><a href="http://www.adobe.com/devnet/air/flex/quickstart/interacting_with_native_process.html" target="_blank">http://www.adobe.com/devnet/air/flex/quickstart/interacting_with_native_process.html</a></p>
<p>AIR 2.0 New Features Overview</p>
<p><a href="http://www.infoq.com/articles/air-20-new-features" target="_blank">http://www.infoq.com/articles/air-20-new-features</a></p>
<p>AIR 2.0 FAQ on Adobe Labs</p>
<p><a href="http://labs.adobe.com/wiki/index.php/AIR_2:Developer_FAQ" target="_blank">http://labs.adobe.com/wiki/index.php/AIR_2:Developer_FAQ</a></p>
<p>New Features in AIR 2.0 on Adobe Labs</p>
<p><a href="http://labs.adobe.com/wiki/index.php/AIR_2:Release_Notes#New_Features_in_AIR_2__beta_2" target="_blank">http://labs.adobe.com/wiki/index.php/AIR_2:Release_Notes#New_Features_in_AIR_2__beta_2</a></p>
<p>AIR 2 Enhancements Complete Overview</p>
<p><a href="http://www.insideria.com/2009/10/air-2-enhancements-complete-ov.html" target="_blank">http://www.insideria.com/2009/10/air-2-enhancements-complete-ov.html</a></p>
<p>Using the Microphone capabilities in Adobe AIR 2 beta</p>
<p><a href="http://www.adobe.com/devnet/air/flex/articles/using_mic_api.html" target="_blank">http://www.adobe.com/devnet/air/flex/articles/using_mic_api.html</a></p>
<p>TouchEvent class info</p>
<p><a href="http://help.adobe.com/en_US/FlashPlatform/beta/reference/actionscript/3/flash/events/TouchEvent.html" target="_blank">http://help.adobe.com/en_US/FlashPlatform/beta/reference/actionscript/3/flash/events/TouchEvent.html</a></p>
<p>TouchscreenType</p>
<p><a href="http://help.adobe.com/en_US/FlashPlatform/beta/reference/actionscript/3/flash/system/TouchscreenType.html" target="_blank">http://help.adobe.com/en_US/FlashPlatform/beta/reference/actionscript/3/flash/system/TouchscreenType.html</a></p>
<p>MultitouchInputMode</p>
<p><a href="http://help.adobe.com/en_US/FlashPlatform/beta/reference/actionscript/3/flash/ui/MultitouchInputMode.html" target="_blank">http://help.adobe.com/en_US/FlashPlatform/beta/reference/actionscript/3/flash/ui/MultitouchInputMode.html</a></p>
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<p><a href="http://help.adobe.com/en_US/FlashPlatform/beta/reference/actionscript/3/flash/ui/Multitouch.html" target="_blank">http://help.adobe.com/en_US/FlashPlatform/beta/reference/actionscript/3/flash/ui/Multitouch.html</a></p>
<p>TransformGestureEvent</p>
<p><a href="http://help.adobe.com/en_US/FlashPlatform/beta/reference/actionscript/3/flash/events/TransformGestureEvent.html" target="_blank">http://help.adobe.com/en_US/FlashPlatform/beta/reference/actionscript/3/flash/events/TransformGestureEvent.html</a></p>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>seantheflexguyTV &#8211; episode 01: RobotLegs, Flex Unit 4, FlexPMD, FDT, RIATest and more!</title>
		<link>http://seantheflexguy.com/blog/2010/01/30/seantheflexguytv-episode-01-robotlegs-flex-unit-4-flexpmd-fdt-riatest-and-more/</link>
		<comments>http://seantheflexguy.com/blog/2010/01/30/seantheflexguytv-episode-01-robotlegs-flex-unit-4-flexpmd-fdt-riatest-and-more/#comments</comments>
		<pubDate>Sat, 30 Jan 2010 16:05:07 +0000</pubDate>
		<dc:creator>seantheflexguy</dc:creator>
				<category><![CDATA[ActionScript 3.0]]></category>
		<category><![CDATA[Bleeding Edge Flash]]></category>
		<category><![CDATA[Flash Builder]]></category>
		<category><![CDATA[Flash Platform]]></category>
		<category><![CDATA[Flash Platform Community]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[Flex 4]]></category>
		<category><![CDATA[Flex Best Practices]]></category>
		<category><![CDATA[Flex Books]]></category>
		<category><![CDATA[Flex Builder]]></category>
		<category><![CDATA[Flex Builder 3]]></category>
		<category><![CDATA[General Development Notes]]></category>
		<category><![CDATA[Inversion Of Control]]></category>
		<category><![CDATA[Software development process]]></category>
		<category><![CDATA[frameworks]]></category>
		<category><![CDATA[seantheflexguyTV]]></category>

		<guid isPermaLink="false">http://seantheflexguy.com/blog/?p=424</guid>
		<description><![CDATA[Here&#8217;s the first episode of seantheflexguyTV! I&#8217;ll talk about several new Flex related tools and some software development books. I&#8217;d like to thank Jesse Warden for the inspiration and the nudge to get seantheflexguyTV started. More specifically in this episode I talk a little about: RobotLegs, Parsley, FlexPMD, RIATest, Hello Flex 4, Clean Code, 97 [...]]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s the first episode of seantheflexguyTV! I&#8217;ll talk about several new Flex related tools and some software development books. I&#8217;d like to thank Jesse Warden for the inspiration and the nudge to get seantheflexguyTV started. More specifically in this episode I talk a little about: RobotLegs, Parsley, FlexPMD, RIATest, Hello Flex 4, Clean Code, 97 Things Every Software Architect Should Know, Flex Unit 4 and FDT. Please let me know if you love/hate the series and if you have any feedback. You can reach me by email at: info@seantheflexguy.com. Thanks for checking it out. If you have a tool, book, magazine or anything else that you&#8217;d like reviewed or any news stories please get in touch!!</p>
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		<slash:comments>12</slash:comments>
		</item>
		<item>
		<title>SeanTheFlexGuy: 2009 Accomplishments and Review</title>
		<link>http://seantheflexguy.com/blog/2010/01/01/seantheflexguy-2009-accomplishments-and-review/</link>
		<comments>http://seantheflexguy.com/blog/2010/01/01/seantheflexguy-2009-accomplishments-and-review/#comments</comments>
		<pubDate>Fri, 01 Jan 2010 20:46:33 +0000</pubDate>
		<dc:creator>seantheflexguy</dc:creator>
				<category><![CDATA[AS3 API]]></category>
		<category><![CDATA[ActionScript 3.0]]></category>
		<category><![CDATA[Adobe AIR]]></category>
		<category><![CDATA[Bleeding Edge Flash]]></category>
		<category><![CDATA[Cairngorm]]></category>
		<category><![CDATA[Design Patterns]]></category>
		<category><![CDATA[Flash Platform]]></category>
		<category><![CDATA[Flash Platform Community]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[Flex 4]]></category>
		<category><![CDATA[Flex Best Practices]]></category>
		<category><![CDATA[Flex Books]]></category>
		<category><![CDATA[Flex Builder 3]]></category>
		<category><![CDATA[Flex Consulting]]></category>
		<category><![CDATA[Flex Contracting]]></category>
		<category><![CDATA[Gumbo]]></category>
		<category><![CDATA[Inversion Of Control]]></category>
		<category><![CDATA[Java]]></category>
		<category><![CDATA[OOD]]></category>
		<category><![CDATA[OOP]]></category>
		<category><![CDATA[Software development process]]></category>
		<category><![CDATA[frameworks]]></category>
		<category><![CDATA[sdfug]]></category>

		<guid isPermaLink="false">http://seantheflexguy.com/blog/?p=413</guid>
		<description><![CDATA[Taking a look at everyone&#8217;s &#8220;2009 In Review&#8221; blog posts is really great inspiration. Looking back over the last year is always worth taking a minute to do. It&#8217;s great to reflect on personal growth over the course of a year and take note of our accomplishments. I decided to recall the last year for [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignright" src="http://www.seantheflexguy.com/images/blog/2009.jpg" alt="" width="250" height="190" />Taking a look at everyone&#8217;s &#8220;2009 In Review&#8221; blog posts is really great inspiration. Looking back over the last year is always worth taking a minute to do. It&#8217;s great to reflect on personal growth over the course of a year and take note of our accomplishments. I decided to recall the last year for myself and put together a quick blog post. It was a pretty good year and I&#8217;ve learned a lot and continued refining my skills in my mission to become a &#8220;great&#8221; Flex developer. Here&#8217;s a rundown of what 2009 looked like for me:</p>
<p><strong>San Diego Flash Users Group: Flex Best Practices Presentation</strong></p>
<p>To start 2009 off I gave <a href="http://www.sdfug.org/san-diego-flash-users-group/flex/reminder-meeting-this-wednesday-6pm/" target="_blank">my first presentation</a> to an awesome group of Flash and Flex developers in San Diego. The presentation was created from the two articles I wrote in 2008 for the Adobe Developer Connection on Best Practices for Flex development. I&#8217;ve kept the Powerpoint presentation offline until now. Some of the content is a little dated but it&#8217;s probably still worth checking out. I may update this presentation with everything I&#8217;ve learned over the last year and for the upcoming changes coming in Flex 4, if time permits.</p>
<p>Download the <a href="http://www.seantheflexguy.com/presentations/Sean-Moore-Flex-Best-Practices.ppt" target="_blank">Flex Best Practices Powerpoint Presentation here</a>.</p>
<p><strong>Java Programming II at UCSD</strong></p>
<p>After wanting to learn more about Java for many years I decided to go back to school and take a structured class. This was the first time I&#8217;d set foot in a classroom since about 1998. It was through the UCSD Extension program but classes were held on the UCSD campus. It was pretty cool to walk around the campus and see the &#8220;college&#8221; life again after so long. In addition this was the first time I&#8217;d ever taken a class at a University, my previous college experience was at a community college. The instructor <a href="http://extension.ucsd.edu/about/index.cfm?vAction=instructorDetail&amp;vContactID=1078&amp;vDepartmentCode=CS" target="_blank">Kent Yang</a> was really awesome and the class was killer! I learned a lot more about Java, OOP, Unit Testing and Design Patterns. This knowledge was all transferable into AS3/Flex so the experience was well worth the time and investment.</p>
<p>Check out the <a href="http://extension.ucsd.edu/studyarea/index.cfm?vAction=singleCourse&amp;vStudyAreaID=14&amp;vCourse=CSE-40480" target="_blank">class details here</a>.</p>
<p><strong> The Flex Show Episode 71: OOP w/ Sean Moore</strong></p>
<p>The Flex Show is awesome, simply stated. Jeffry Houser has done an excellent job with the podcast and I&#8217;ve been a fan for a few years now. One of my goals was to be a guest on The Flex Show and in 2009 in became a reality. I was able to put together a talk about OOP in regards to Flex and ActionScript development. The Java class helped solidify my knowledge of OOP so hopefully the talk will help others grasp some of the fundamental OO concepts. It was an honor to be on the show and I really appreciate the opportunity. Hopefully I can do another show sometime in the future. Maybe on the Mindset BCI work I&#8217;ve been doing lately.</p>
<p>You can listen to <a href="http://www.theflexshow.com/blog/index.cfm/2009/4/8/The-Flex-Show-Episode-71-Flex-Compiler-Edits-w-Brian-Deitte-from-Brightcove" target="_blank">my talk on The Flex Show here</a>.</p>
<p><strong>Orange County Flex Users Group: Flex Best Practices Presentation</strong></p>
<p><strong></strong><a href="http://twitter.com/instante/" target="_blank">Laura Arguello</a> was kind enough to invite me to give my <a href="http://www.ocflex.org/post/march-meeting-flex-best-practices" target="_blank">Flex Best Practices preso at the OCFlex Users Group in March</a>. This gave me a chance to visit the <a href="http://www.asfusion.com/">ASFusion</a> office before the preso and hang out with <a href="http://twitter.com/jeremysaenz" target="_blank">Jeremy Saenz</a> (aka The Flex Gangster) a bit as well. The crowd at OCFlex was really great and very patient as I got set up and had some trouble finding a room at the venue big enough for everyone. Thanks again to ASFusion and the OCFlex Users Group for inviting me to present. It was a great experience!</p>
<p><strong>Technical Authoring for O&#8217;Reilly InsideRIA</strong></p>
<p>2008 was a big year for me and authoring. I wrote articles for <a href="http://www.adobe.com/devnet/flex/articles/best_practices_pt1.html" target="_blank">Adobe</a>, <a href="http://www.flashmagazine.com/Reviews/detail/mate_event_driven_framework_for_flex" target="_blank">Flash Magazine</a> and <a href="http://www.insideria.com/2008/11/exploring-the-strategy-design.html" target="_blank">O&#8217;Reilly&#8217;s InsideRIA</a>. I continued the trend in 2009 by writing three featured articles for InsideRIA. <a href="http://blog.everythingflex.com/" target="_blank">Rich Tretola</a> is one of the coolest guys I know and such a pleasure to work with. He helped me a ton with the articles I wrote this year through the good and the bad. Another person I really have to thank is <a href="http://blogs.adobe.com/mchotin/" target="_blank">Matt Chotin</a>. His feedback on my Flex 4 article was a huge help and I really appreciate his time and input! You can check out the articles I wrote for InsideRIA below:</p>
<p><a href="http://www.insideria.com/2009/04/51-actionscript-30-and-flex-op.html" target="_blank">Round up of ActionScript 3.0 and Flex optimization techniques and practices</a></p>
<p><a href="http://www.insideria.com/2009/06/overview-of-flex-4-gumbo.html" target="_blank">Overview of Flex 4 (Gumbo)</a></p>
<p><a href="http://www.insideria.com/2009/10/decorator-design-pattern.html" target="_blank">Decorator Design Pattern</a></p>
<p><strong>Technical Reviews for Manning Publications</strong></p>
<p>Reviewing books is great for a lot of reasons, it helps your writing skills, you get a preview of the books before they&#8217;re published and you get to contribute to the quality of the books being published. I do the reviews on a volunteer basis and really enjoy and appreciate the opportunity to do so. In 2009 I had the privilege of reviewing three books for Manning. They are all great titles and I encourage you to check them out.</p>
<p><a href="http://www.manning.com/armstrong3/" target="_blank">Hello! Flex 4</a></p>
<p><a href="http://www.manning.com/allmon/" target="_blank">Flex On Java</a></p>
<p><a href="http://www.manning.com/ahmed2/" target="_blank">Flex 4 In Action</a></p>
<p><strong>Present.ly AIR Client Development</strong></p>
<p>This is one of the larger apps that I worked on completely by myself. Dave at <a href="http://www.intridea.com/" target="_blank">Intridea</a> got in touch with a request to help them refactor an existing AIR application to best practices. This project was one of the best projects I&#8217;ve ever had the pleasure of working on. The app was cool, the concept was cool and the client was cool. The <a href="http://presentlyapp.com/" target="_blank">Present.ly service</a> is a private Twitter like service for businesses, if you haven&#8217;t already taken a minute to check it out I encourage you to do so. Another really awesome aspect of this project is that the codebase for the AIR app is totally open source and available for download on GIT Hub. I was able to use Cairngorm and Flex Unit on this project which I feel really helped the codebase and application&#8217;s stability and scalability. You can check out the codebase and the finished app by following the links below:</p>
<p><a href="http://github.com/presently/presently-air" target="_blank">Present.ly AIR source code at GIT Hub</a></p>
<p><a href="http://presentlyapp.com/native_apps/air" target="_blank">Present.ly AIR Client</a></p>
<p><strong>Game Consulting and Development</strong></p>
<p>A game development company contacted me for some assistence with consulting and development for a Flex and Flash based game. This was my first experience doing any game dev and it was really great. This was another awesome client. They are not public yet so there aren&#8217;t any links to share. I did want to note that game development is something that I&#8217;d like to do more of and hopefully 2010 will present more opportunities to do so.</p>
<p><strong>Parsley</strong></p>
<p>Learning <a href="http://www.spicefactory.org/parsley/" target="_blank">Parsley</a> was been on my radar for quite some time. I&#8217;ve been able to work with the framework quite a bit over the last few months and really like it so far. It&#8217;s quite a bit different than Cairngorm development but it offers more flexibility and is the preferred direction by many developers. <a href="http://en.wikipedia.org/wiki/Inversion_of_control" target="_blank">IoC</a> frameworks are all the rage and I am glad to be learning how to use them.</p>
<p><strong>Presentation Model</strong></p>
<p>This design pattern is great. It enables better unit testing for your applications and helps to decouple logic from views. Using the <a href="http://martinfowler.com/eaaDev/PresentationModel.html" target="_blank">Presentation Model </a>wasn&#8217;t totally clear at first but after working with it for a while I&#8217;m really beginning to like it. Having a bunch of code in MXML files wasn&#8217;t really ever all that appealing to me and using the Presentation Model really helps to separate this code out into pure AS3 classes.</p>
<p><strong>ThinkGear Brain Computer Interface API</strong></p>
<p>In an effort to end 2009 with a bang I released my <a href="http://seantheflexguy.com/blog/2009/12/30/neurosky-mindset-brain-computer-interface-actionscript-3-0-api/" target="_blank">ThinkGear API</a>. This API enables the <a href="http://www.neurosky.com/" target="_blank">Neurosky </a>Mindset Brain Computer Interface to communicate with AS3 based applications. So far I&#8217;ve been able to build a rough dashboard that uses my brainwaves as its data source. In addition I was able to tie my brainwaves into some AS3 based particle visualizations. You can see my demo video and <a href="http://seantheflexguy.com/blog/2009/12/30/neurosky-mindset-brain-computer-interface-actionscript-3-0-api/" target="_blank">learn more here</a>. Control ActionScript with your mind!!!</p>
<p>Well here&#8217;s looking to 2010. I can&#8217;t believe it&#8217;s already been a decade since Y2K. It&#8217;s been a great decade for the Flash Platform we&#8217;ve all come a long way.</p>
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		<title>Neurosky MindSet Brain Computer Interface ActionScript 3.0 API</title>
		<link>http://seantheflexguy.com/blog/2009/12/30/neurosky-mindset-brain-computer-interface-actionscript-3-0-api/</link>
		<comments>http://seantheflexguy.com/blog/2009/12/30/neurosky-mindset-brain-computer-interface-actionscript-3-0-api/#comments</comments>
		<pubDate>Wed, 30 Dec 2009 23:44:07 +0000</pubDate>
		<dc:creator>seantheflexguy</dc:creator>
				<category><![CDATA[AS3 API]]></category>
		<category><![CDATA[ActionScript 3.0]]></category>
		<category><![CDATA[Bleeding Edge Flash]]></category>
		<category><![CDATA[Flash Platform]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[Flex API Example]]></category>

		<guid isPermaLink="false">http://seantheflexguy.com/blog/?p=402</guid>
		<description><![CDATA[Read and process data from your brain in ActionScript 3.0 with this open source API that I&#8217;ve created. You&#8217;ll need the Mindset hardware to utilize the full power of the API but you can run the ThinkGear Connector in &#8220;demo&#8221; mode and it will send simulated brain data to your app. I&#8217;ve been interested in [...]]]></description>
			<content:encoded><![CDATA[<div class="wp-caption alignright" style="width: 210px"><img src="http://seantheflexguy.com/images/blog/sean-moore-bci.jpg" alt="" width="200" height="232" /><p class="wp-caption-text">Sean wearing the Mindset</p></div>
<p>Read and process data from your brain in ActionScript 3.0 with this open source API that I&#8217;ve created. You&#8217;ll need the Mindset hardware to utilize the full power of the API but you can run the ThinkGear Connector in &#8220;demo&#8221; mode and it will send simulated brain data to your app.</p>
<p>I&#8217;ve been interested in <a href="http://en.wikipedia.org/wiki/Brain%E2%80%93computer_interface" target="_blank">Brain Computer Interfaces</a> for a few years now and was pleasantly surprised to find that <a href="http://neurosky.com/" target="_blank">Neurosky </a>is now <a href="http://store.neurosky.com/" target="_blank">selling </a>an affordable headset that reads brainwave data. The development tools are <a href="http://store.neurosky.com/products/mindset-development-tools" target="_blank">available for download </a>from the Neurosky website for free. They provide a small piece of AS3 that shows how to read data from the ThinkGear Connector through a socket using ActionScript 3.0. I&#8217;ve abstracted the raw socket code into an easy to use API with <a href="http://kannopy.com/thinkgear/thinkgear-api-asdocs/" target="_blank">documentation</a>. Events are generated as the connector captures brainwave data from the BCI headset. You can register to listen for these events and get notifications as the brainwave data is read in one second intervals.</p>
<p>I&#8217;m currently working on a dashboard that displays the data my brain is generating using this API. It&#8217;s still a little rough but you can see the beginning in the video below. I&#8217;m also working on another project that feeds the brainwave data to some particle based visualizations in Flex. I think combining the brainwave data with Flash/Flex based visualizations could produce some very interesting results!</p>
<p>I&#8217;m planning on making this API open source and encourage developers to get involved. I can&#8217;t think of anything more exciting than reading your brain with ActionScript 3.0, Flex, AIR, etc. I truly think BCIs are the future of computing and we&#8217;ve hardly even seen the full potential yet. I currently need more examples to add to the project so if you&#8217;re interested in contributing those or anything else to the project please <a href="mailto:info@seantheflexguy.com?subject=ThinkGearAPI">get in touch</a>.</p>
<p>The game market is a great area where a BCI can be utilized. There is currently a demo game included with the Mindset when you purchase one. It&#8217;s pretty cool and if you are as interested in BCIs I encourage  you to take a look.</p>
<p>You can use the links below to find additional information about Neurosky and the Mindset BCI. You can also download the ThinkGearAPI SWC, browse the API documentation and download the source for the API and the Flex example using Subversion.</p>
<p>	<object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=9,0,0,0" width="640" height="480" id="ThinkGearBlogPost" align="middle"><param name="allowScriptAccess" value="sameDomain" /><param name="allowFullScreen" value="false" /><param name="movie" value="http://www.seantheflexguy.com/video/ThinkGearBlogPost.swf" /><param name="quality" value="high" /><param name="bgcolor" value="#ffffff" /><embed src="http://www.seantheflexguy.com/video/ThinkGearBlogPost.swf" quality="high" bgcolor="#ffffff" width="640" height="480" name="ThinkGearBlogPost" align="middle" allowScriptAccess="sameDomain" allowFullScreen="false" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer" /><br />
	</object></p>
<p><strong>ThinkGearAPI SWC</strong></p>
<p><a href="http://kannopy.com/thinkgear/ThinkGearAPI.swc" target="_blank">http://kannopy.com/thinkgear/ThinkGearAPI.swc</a></p>
<p><strong>ThinkGearAPI ASDoc Documentation</strong></p>
<p><a href="http://kannopy.com/thinkgear/thinkgear-api-asdocs/" target="_blank">http://kannopy.com/thinkgear/thinkgear-api-asdocs/</a></p>
<p><strong>ThinkGearAPI Flex Example (Flex Archive)</strong></p>
<p><a href="http://kannopy.com/thinkgear/ThinkGearAPIFlexExample.zip" target="_blank">http://kannopy.com/thinkgear/ThinkGearAPIFlexExample.zip</a></p>
<p><strong>Neurosky MindSet BCI API (Subversion):</strong></p>
<p><a href="http://kannopy.com/thinkgearapi/">http://kannopy.com/thinkgearapi/</a></p>
<p><strong>Neurosky MindSet BCI API Flex Example (Subversion):</strong></p>
<p><a href="http://kannopy.com/thinkgearflex">http://kannopy.com/thinkgearflex</a></p>
<p><strong>Neurosky MindSet Development Tools</strong></p>
<p><a href="http://store.neurosky.com/products/mindset-development-tools" target="_blank">http://store.neurosky.com/products/mindset-development-tools</a></p>
<p><strong>Neurosky Homepage</strong></p>
<p><a href="http://www.neurosky.com/" target="_blank">http://www.neurosky.com/</a></p>
<p><strong>Neurosky Brainwave Visualizer</strong></p>
<p><a href="http://www.neurosky.com/mindset/visualizer.html" target="_blank">http://www.neurosky.com/mindset/visualizer.html</a></p>
<input id="gwProxy" type="hidden" /><!--Session data--><br />
<input id="jsProxy" onclick="jsCall();" type="hidden" />
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		<slash:comments>19</slash:comments>
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		<item>
		<title>List of 34 More ActionScript 3.0 APIs</title>
		<link>http://seantheflexguy.com/blog/2009/12/19/list-of-34-more-actionscript-30-apis/</link>
		<comments>http://seantheflexguy.com/blog/2009/12/19/list-of-34-more-actionscript-30-apis/#comments</comments>
		<pubDate>Sat, 19 Dec 2009 19:19:13 +0000</pubDate>
		<dc:creator>seantheflexguy</dc:creator>
				<category><![CDATA[AS3 API]]></category>
		<category><![CDATA[ActionScript 3.0]]></category>
		<category><![CDATA[Bleeding Edge Flash]]></category>
		<category><![CDATA[Flash Platform]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[Flex API Example]]></category>
		<category><![CDATA[Inversion Of Control]]></category>
		<category><![CDATA[OOP]]></category>
		<category><![CDATA[frameworks]]></category>

		<guid isPermaLink="false">http://seantheflexguy.com/blog/?p=390</guid>
		<description><![CDATA[Using an API can save time during the development process. The wonderful thing about the Flash Platform Community has always been the willingness to share. Here&#8217;s 34 more ActionScript 3.0 APIs that can be used for Flex, Flash and AIR development. Hopefully one of the APIs listed here or in one of my previous API [...]]]></description>
			<content:encoded><![CDATA[<p><img alt="" src="http://www.seantheflexguy.com/images/blog/as3-api.jpg" class="alignright" width="165" height="132" /><br />
Using an API can save time during the development process. The wonderful thing about the Flash Platform Community has always been the willingness to share. Here&#8217;s <strong>34 more ActionScript 3.0 APIs</strong> that can be used for Flex, Flash and AIR development. Hopefully one of the APIs listed here or in one of my <a href="http://seantheflexguy.com/blog/2007/08/13/list-of-22-actionscript-30-apis/">previous</a> API listing <a href="http://seantheflexguy.com/blog/2008/05/24/36-new-cool-flex-and-as3-tools-libraries-and-components/">posts</a> can help you and your team save time. Happy Holidays!! <img src='http://seantheflexguy.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p><strong>ArcGIS API for Flex</strong><br />
The ArcGIS API for Flex allows the creation of Rich Internet applications on top of ArcGIS Server. It is based on the free Adobe Flex framework. The Flex framework is a client-side technology that is rendered by Flash Player 9 and above, or by Adobe AIR. All Flex 3.x SDK versions are now supported.<br />
<a href="http://resources.esri.com/arcgisserver/apis/flex/">http://resources.esri.com/arcgisserver/apis/flex/</a></p>
<p><strong>asaudio</strong><br />
ASaudio is a small AS3 library dedicated to simple and efficient sound handling.<br />
<a href="http://code.google.com/p/asaudio/">http://code.google.com/p/asaudio/</a></p>
<p><strong>as3ansi</strong><br />
Library for parsing and viewing extended ASCII (IBM code page 437) into AS3 for use in Flash and Flex applications.<br />
<a href="http://code.google.com/p/as3ansi/">http://code.google.com/p/as3ansi/</a></p>
<p><strong>ActionScript 3.0 Client Library for Facebook Platform API</strong><br />
The new ActionScript 3.0 Client Library for Facebook Platform API, fully supported by Facebook and Adobe, makes it easy to build applications that combine the strengths of the Flash Platform and Facebook Platform.<br />
<a href="http://code.google.com/p/facebook-actionscript-api/">http://code.google.com/p/facebook-actionscript-api/</a></p>
<p><strong>ascolourlovers</strong><br />
ColourLovers API for ActionScript 3. This library provides all the tools needed to bring palettes, colors, patterns and more from the ColourLovers API in your AS3 projects.<br />
<a href="http://code.google.com/p/ascolourlovers/">http://code.google.com/p/ascolourlovers/</a></p>
<p><strong>AS3DAC </strong><br />
AS3DAC parses an AS3.0 class or instance file and adds asdoc documentation stubs. Follows the Flex SDK Coding Conventions where applicable.<br />
<a href="http://code.google.com/p/as3dac/">http://code.google.com/p/as3dac/</a></p>
<p><strong>as3flexdb</strong><br />
AS3FlexDB project is a open source lib that allows Adobe Flex applications to connect to a MySQL server.<br />
<a href="http://code.google.com/p/as3flexdb/">http://code.google.com/p/as3flexdb/</a></p>
<p><strong>as3growl</strong><br />
An ActionScript 3 API for working with the Growl notification service.<br />
<a href="http://code.google.com/p/as3growl/">http://code.google.com/p/as3growl/</a></p>
<p><strong>AS3 Http Client Library</strong><br />
An http library written on top of flash.net.Socket (and as3crypto) to be used with AIR or flash runtimes.<br />
<a href="http://github.com/gabriel/as3httpclient">http://github.com/gabriel/as3httpclient</a></p>
<p><strong>as3midilib</strong><br />
MIDI for ActionScript 3.0<br />
<a href="http://code.google.com/p/as3midilib/">http://code.google.com/p/as3midilib/</a></p>
<p><strong>as3openxmlformats</strong><br />
ActionScript 3 lib for MS Office Open XML Formats<br />
<a href="http://code.google.com/p/as3openxmlformats/">http://code.google.com/p/as3openxmlformats/</a></p>
<p><strong>as3-scaffold </strong><br />
as3-scaffold is a lightweight as3 framework with an accompanying set of scaffolding scripts to automate the tedium of setting up new as3 projects, with support for PureMVC.<br />
<a href="http://code.google.com/p/as3-scaffold/">http://code.google.com/p/as3-scaffold/</a></p>
<p><strong>as3scriptinglib</strong><br />
This library aims to provide an API for compiling and executing runtime ActionScript/JavaScript within the Flash client (no server required) via Adobe&#8217;s ECMAScript 4 compiler (from the Tamarin project).<br />
<a href="http://code.google.com/p/as3scriptinglib/">http://code.google.com/p/as3scriptinglib/</a></p>
<p><strong>as3zlib</strong><br />
as3 port of zlib<br />
This is a port of JZlib to as3. Was created because as3 in Flash9 does not support deflate in ByteArray. AIR does support deflate and doesn&#8217;t need this code.<br />
<a href="http://code.google.com/p/as3zlib/">http://code.google.com/p/as3zlib/</a></p>
<p><strong>bitly as3 api</strong><br />
Simple as3 implementation for bit.ly API.<br />
<a href="http://code.google.com/p/bitly-as3-api/">http://code.google.com/p/bitly-as3-api/</a></p>
<p><strong>Diggbe </strong><br />
Diggbe is a general purpose DI engine. It is first conceived for unit testing purposes (to avoid xxxSet/GetForTest). But it can also be use for runtime code to allow service dependencies to be injected.<br />
<a href="http://code.google.com/p/diggbe/">http://code.google.com/p/diggbe/</a></p>
<p><strong>echo-nest-flash-api</strong><br />
An ActionScript 3 interface for the the Echo Nest API.<br />
<a href="http://github.com/also/echo-nest-flash-api">http://github.com/also/echo-nest-flash-api</a></p>
<p><strong>Etsy API Wrapper for Actionscript 3</strong><br />
An Actionscript 3 class that wraps the Etsy.com API.<br />
<a href="http://thunderfarm.com/etsy/">http://thunderfarm.com/etsy/</a></p>
<p><strong>feedmeas3</strong><br />
FeedMe is a low level class for sharing data between objects.<br />
<a href="http://code.google.com/p/feedmeas3/">http://code.google.com/p/feedmeas3/</a></p>
<p><strong>fuelas3svn </strong><br />
This is the SVN protocol implemented in AS3. This library gives you the ability to write your own SVN client completely in Flash.<br />
<a href="http://code.google.com/p/fuelas3svn/">http://code.google.com/p/fuelas3svn/</a></p>
<p><strong>Gigya AS3 API</strong><br />
<a href="http://wiki.gigya.com/030_Gigya_Socialize_API_2.0/030_API_reference/010_Client_API_%28JavaScript%29">http://wiki.gigya.com/030_Gigya_Socialize_API_2.0/030_API_reference/010_Client_API_%28JavaScript%29</a></p>
<p><strong>googleas3api</strong><br />
AS3 library on Googles API&#8217;s, integrate the power of Google in your Flash/Flex/AIR application (searches, translation, suggest, weather, feeds).<br />
<a href="http://code.google.com/p/googleas3api/">http://code.google.com/p/googleas3api/</a></p>
<p><strong>Kongregate&#8217;s AS3 API</strong><br />
The Kongregate AS3 API allows you to extend your game to communicate with the Kongregate back-end.<br />
<a href="http://www.kongregate.com/developer_center/docs/as3-api">http://www.kongregate.com/developer_center/docs/as3-api</a></p>
<p><strong>KoolMoves AS3 API</strong><br />
<a href="http://koolexchange.com/docs/km/">http://koolexchange.com/docs/km/</a></p>
<p><strong>lastfm as3</strong><br />
Actionscript 3.0 API to access the Last.fm web services.<br />
<a href="http://code.google.com/p/lastfm-as3/">http://code.google.com/p/lastfm-as3/</a></p>
<p><strong>Mappy AS3 API</strong><br />
Thanks to Mappy AS3 API, show your users advanced visual effects (zooming with transition effects, video integrations, animations, etc.)and render maps quickly on browsers with a Flash plug-in instaled (the vast majority of Internet users).<br />
<a href="http://api.mappy.com/en/as3">http://api.mappy.com/en/as3</a></p>
<p><strong>MP3tunes Music AS3/Flex/AIR API</strong><br />
API to implements the MP3tunes Music API. The api consists of REST interface which gives you access to all data for a user within the MP3tunes Locker service. It gives you the foundation for using the service in a AS3/Flex/AIR project.<br />
<a href="http://code.google.com/p/mp3tunes-as3-api/">http://code.google.com/p/mp3tunes-as3-api/</a></p>
<p><strong>nd3d</strong><br />
ND3D is a simple to use AS3 3D Engine. Aimed for speed and simplicity. Target use are small 3D effects and rapid 3D testing / prototyping. The compiled size of the engine is about 10k.<br />
<a href="http://code.google.com/p/nd3d/">http://code.google.com/p/nd3d/</a></p>
<p><strong>netflex-as3-api</strong><br />
An Actionscript 3 utility library to simplify the Netflix API for Actionscript 3 based applications.<br />
<a href="http://code.google.com/p/netflex-as3-api/">http://code.google.com/p/netflex-as3-api/</a></p>
<p><strong>Sekati API</strong><br />
Sekati API is a Pure Actionscript 3.0 framework designed to bootstrap the development of flash/flex projects &#038; applications with an emphasis on high-level functionality encapsulation. The framework provides a flexible, feature-rich xml configurable application architecture through the implementation of it&#8217;s collection of behavior-specific core display objects, controllers, managers &#038; utilities.<br />
<a href="http://code.google.com/p/sekati/">http://code.google.com/p/sekati/</a></p>
<p><strong>Soundcloud AS3 API</strong><br />
Universal Soundcloud API wrapper for Flash, Flex and AIR projects, written in ActionScript 3.0.<br />
<a href="http://github.com/dasflash/Soundcloud-AS3-API/blame/1aa2d25c072309a1e931b08e88f6c7218a135be0/README">http://github.com/dasflash/Soundcloud-AS3-API/blame/1aa2d25c072309a1e931b08e88f6c7218a135be0/README</a></p>
<p><strong>tweensy</strong><br />
Tweensy is an extremely efficient Actionscript 3 property tweener. Contained within Tweensy is an expansion package called Tweensy FX which allows for motion effects to be applied onto DisplayObjects.<br />
<a href="http://code.google.com/p/tweensy/">http://code.google.com/p/tweensy/</a></p>
<p><strong>vyana </strong><br />
Light-weight Cairngorm-PureMVC like framework with care about modular applications<br />
<a href="http://code.google.com/p/vyana/">http://code.google.com/p/vyana/</a></p>
<p><strong>wiiflash</strong><br />
Communication between the Wiimote and Flash<br />
<a href="http://code.google.com/p/wiiflash/">http://code.google.com/p/wiiflash/</a></p>
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		<title>Present.ly Microblogging AIR Application for Business (Open Source)</title>
		<link>http://seantheflexguy.com/blog/2009/08/15/presently-microblogging-air-application-for-business-open-source/</link>
		<comments>http://seantheflexguy.com/blog/2009/08/15/presently-microblogging-air-application-for-business-open-source/#comments</comments>
		<pubDate>Sat, 15 Aug 2009 18:49:28 +0000</pubDate>
		<dc:creator>seantheflexguy</dc:creator>
				<category><![CDATA[ActionScript 3.0]]></category>
		<category><![CDATA[Adobe AIR]]></category>
		<category><![CDATA[Cairngorm]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[Flex Best Practices]]></category>
		<category><![CDATA[Flex Builder 3]]></category>

		<guid isPermaLink="false">http://seantheflexguy.com/blog/?p=363</guid>
		<description><![CDATA[For a good part of 2009 I had the extreme pleasure of working with Intridea on an open source AIR application for their Present.ly microblogging service. Present.ly provides a secure and private way to share updates among members of a company, without them being visible to the outside world. The service has a Twitter-compatible API [...]]]></description>
			<content:encoded><![CDATA[<p><a href="https://presentlyapp.com/native_apps/air/"><img class="alignright" src="http://www.seantheflexguy.com/images/blog/presently-screen-cap.gif" alt="" width="263" height="400" /></a>For a good part of 2009 I had the extreme pleasure of working with <a href="http://www.intridea.com/" target="_blank">Intridea </a>on an open source AIR application for their <a href="https://presentlyapp.com/" target="_blank">Present.ly microblogging service</a>. Present.ly provides a secure and private way to share updates among members of a company, without them being visible to the outside world. The service has a Twitter-compatible API so tools built for Twitter can be adapted to Present.ly (with a few small modifications). You can learn more about the service and how it&#8217;s different from Twitter on the <a href="https://presentlyapp.com/" target="_blank">website</a>, specifically <a href="https://presentlyapp.com/tour" target="_blank">the tour</a>. I recommend watching <a href="http://www.youtube.com/watch?v=rPIk3LF5_b4&amp;feature=player_embedded" target="_blank">this video</a> for a brief introduction to what the service is all about.</p>
<p>This was a great project to work on and the people at Intridea were just awesome to work with. They allowed me to do the development without any distraction or micro-management. The application already existed when they got in touch but they wanted to change a few things and also update the codebase to a more standards based approach since the app is open source. The codebase now uses Cairngorm and Flex Unit and is also fully commented for ASDoc. It also used Degrafa for some of the view. I&#8217;d really like to thank Dave at Intridea for the opportunity to work together, it was a great experience and I really enjoyed working on the application.</p>
<p>You can visit the page for the AIR client <a href="https://presentlyapp.com/native_apps/air/" target="_blank">here</a>. The app is available for <a href="https://presentlyapp.com/apps/air/PresentlyApp-1.0.air" target="_blank">download</a> and you can also browse or download the <a href="http://github.com/presently/presently-air/tree/master" target="_blank">source code from github.</a></p>
<p>Intridea also has several other applications for the Present.ly service including a really cool <a href="https://presentlyapp.com/accounts/new" target="_blank">web based application</a>, <a href="https://presentlyapp.com/native_apps/iphone" target="_blank">an iPhone app</a> and an <a href="https://presentlyapp.com/native_apps/android" target="_blank">Android app</a> to name a few.</p>
<p>Take a minute to check out the Present.ly service. It was mentioned as Best-Bet Collaboration Tool by Inc. Magazine and also won an WebWare 100 Editor&#8217;s Choice Award. Intridea is a pretty cool company doing some exciting things!! You can sign up for the Present.ly  service <a href="https://presentlyapp.com/accounts/new" target="_blank">here</a>.</p>
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		<title>Flex 3 with Java Book Giveaway!!</title>
		<link>http://seantheflexguy.com/blog/2009/08/01/flex-3-with-java-book-giveaway/</link>
		<comments>http://seantheflexguy.com/blog/2009/08/01/flex-3-with-java-book-giveaway/#comments</comments>
		<pubDate>Sat, 01 Aug 2009 18:18:27 +0000</pubDate>
		<dc:creator>seantheflexguy</dc:creator>
				<category><![CDATA[ActionScript 3.0]]></category>
		<category><![CDATA[BlazeDS]]></category>
		<category><![CDATA[Data Management Services]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[Flex Books]]></category>
		<category><![CDATA[Java]]></category>
		<category><![CDATA[LCDS]]></category>

		<guid isPermaLink="false">http://seantheflexguy.com/blog/?p=349</guid>
		<description><![CDATA[Update 08/03/09: I&#8217;d like to congratulate Nephi and Brian for their participation in the book giveaway. They nailed the answer and emailed me in record time. I&#8217;ll be sending out your books this week. Great work guys!! Thanks to everyone else who sent in the answer and checking out the sample PDF. The kind people [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.packtpub.com/flex-3-with-java/book"><img class="alignright" src="http://seantheflexguy.com/images/blog/flex-3-with-java.jpg" alt="" width="210" height="246" /></a></p>
<p><strong>Update 08/03/09:</strong> I&#8217;d like to congratulate <a href="http://twitter.com/nephiw" target="_blank">Nephi </a>and <a href="http://twitter.com/xankludan" target="_blank">Brian </a>for their participation in the book giveaway. They nailed the answer and emailed me in record time. I&#8217;ll be sending out your books this week. Great work guys!! Thanks to everyone else who sent in the answer and checking out the sample PDF.</p>
<p>The kind people at <a href="http://www.packtpub.com/flex-3-with-java/book" target="_blank">Packt publishing</a> got in touch and turned me on to a pretty cool book covering Flex 3, BlazeDS, LCDS and Java titled <a href="http://www.packtpub.com/flex-3-with-java/book" target="_blank"><strong>Flex 3 with Java</strong></a>. They were cool enough to send me a couple of <strong>extra copies of the book that I am able to giveaway to the Flex community</strong>! The first two people to email me the key features of E4X as described in the sample chapter available for <a href="http://seantheflexguy.com/pdf/Chapter-5-Working-with-XML.pdf">download as a PDF</a> will win a free copy of the book. (<em>Unfortunately only US candidates are eligible for this giveaway</em>.)</p>
<p>I&#8217;ve only had a chance to review some of the book so far, you can check back later for a more in depth review. I checked out the chapters on BlazeDS and LCDS a little and there is some pretty good info available.</p>
<p>You can get more information on the book by visiting the <a href="http://www.packtpub.com/flex-3-with-java/book" target="_blank">Packt website</a>. You can also download <a href="http://seantheflexguy.com/pdf/Chapter-5-Working-with-XML.pdf">Chapter 5: Working with XML</a>, you&#8217;ll need it for the giveaway.</p>
<p>Here is some additional info on the book from the <a href="http://www.packtpub.com/flex-3-with-java/book" target="_blank">Packt website</a>:</p>
<p><em>This book provides comprehensive information on various aspects of Flex 3 and ActionScript 3.0. These include developing simple applications, handling events, creating custom components and events, using RPC services, integration with Java and BlazeDS, styling and formatting, and how to package and deploy Flex applications.</em></p>
<p><em>You will start with downloading, installing and configuring Flex 3 SDK and Flex Builder 3 and learn basic concepts such as what MXML and ActionScript are, understanding UI components, controls, compilers, and more. Further you will develop simple applications and slowly advance into more depth where you will learn advanced concepts such as creating custom components, debugging, integrating with Java, using RPC services, styling, internationalizing, and deploying Flex applications, and more.</em></p>
<p><em>One of the things you&#8217;re really going to love about this book is that you will develop a full-blown e-commerce application using a combination of Flex 3, ActionScript 3.0, BlazeDS 3.2, and Java. At the end of the book you will have the knowledge and experience needed to develop Rich Internet Applications.</em></p>
<p>I&#8217;d like to thank Swati at <a href="http://www.packtpub.com/" target="_blank">Packt </a>again for getting in touch and sending along the books for me to review and do the giveaway. Good luck to anyone participating in the book giveaway and thanks for stopping by. Hope you&#8217;re all having a great weekend, and don&#8217;t forget to get your Flex on <img src='http://seantheflexguy.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>Review: Trillix AS3 Decompiler and SWF to FLA Convertor</title>
		<link>http://seantheflexguy.com/blog/2009/07/12/review-trillix-as3-decompiler-and-swf-to-fla-convertor/</link>
		<comments>http://seantheflexguy.com/blog/2009/07/12/review-trillix-as3-decompiler-and-swf-to-fla-convertor/#comments</comments>
		<pubDate>Sun, 12 Jul 2009 14:02:06 +0000</pubDate>
		<dc:creator>seantheflexguy</dc:creator>
				<category><![CDATA[AS3 Decompiler]]></category>
		<category><![CDATA[ActionScript 3.0]]></category>
		<category><![CDATA[Adobe AIR]]></category>
		<category><![CDATA[Flash Platform]]></category>
		<category><![CDATA[General Development Notes]]></category>
		<category><![CDATA[SWF to FLA conversion]]></category>

		<guid isPermaLink="false">http://seantheflexguy.com/blog/?p=339</guid>
		<description><![CDATA[Flash decompilation is a touchy subject to many people. There is the unethical aspect that quickly comes into focus when talking about decompilation. There is a time where having a solid tool to handle decompilation is critical. If you&#8217;ve ever lost an FLA or had one become corrupt then you know this need well. Another [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flash-decompiler.com/"><img class="alignright" src="http://seantheflexguy.com/images/blog/trillix/connect-thumb.jpg" alt="" width="354" height="213" /></a>Flash decompilation is a touchy subject to many people. There is the unethical aspect that quickly comes into focus when talking about decompilation. There is a time where having a solid tool to handle decompilation is critical. If you&#8217;ve ever lost an FLA or had one become corrupt then you know this need well. Another legitimate use of decompilation is learning how a particular effect or a piece of functionality was created.</p>
<p>So as a disclaimer I&#8217;ll have to say that I do not advocate stealing another businesses or developers work. Businesses spend considerable amounts of money to conceptualize and build breathtaking applications. Developers spend countless hours coding, debugging and testing and many times they become attached to the codebase. It&#8217;s unethical at best to steal from another business or developer. Just don&#8217;t do it, ok?</p>
<p><a href="http://www.flash-decompiler.com/"><img class="alignright" src="http://seantheflexguy.com/images/blog/trillix/manage-thumb.jpg" alt="" width="354" height="213" /></a>In the world of software development and specifically web development decompilation is however unavoidable. If you develop an application you should always be prepared for the chance that it could be reverse engineered. It may not be ethical but it is always a possibility.</p>
<p>Now with all of that out of the way lets take a look at an awesome application that can be used to decompile and reassemble SWF files. <a href="http://www.flash-decompiler.com/" target="_blank">Trillix </a>is very, very impressive. I&#8217;ve used a few different decompilation utilities over the years when FLAs corrupted on me or were misplaced. Trillix stands up to the competition. Some of the features and functionality are, well, amazing.</p>
<p><a href="http://www.flash-decompiler.com/"><img class="alignright" src="http://seantheflexguy.com/images/blog/trillix/converting-thumb.jpg" alt="" width="354" height="213" /></a>The code decompilation is pretty good. You can customize the syntax coloring which is cool. The real power of <a href="http://www.flash-decompiler.com/" target="_blank">Trillix </a>is its ability to convert an SWF back into an FLA. I only converted a few simple SWFs back to FLA but the results were stunning. The FLAs that get reassembled appear to be pretty usable and intact. This functionality would be a life saver if you lost an FLA or had one corrupt on you. Another great use for Trillix would be if a client didn&#8217;t have the FLA and came to you with change requests for their application. Trillix also had sophisticated funtionality to extract resources from SWFs including graphics, audio and MovieClips. Trillix can also convert SWFs to EXE projectors. Another powerful feature is the ability to edit the internal assets of an SWF and then save out an updated version of the SWF.</p>
<p>Other than the ability to decompile AS3 source there may not be a ton of functionality for Flex developers. I&#8217;d highly recommend Trillix to Flash developers though. The price of 80$ is definitely worth it to have a tool this powerful around. If you were ever in the need for a FLA recovery tool you&#8217;d be extremely relieved to own a copy of <a href="http://www.flash-decompiler.com/" target="_blank">Trillix</a>.</p>
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