Archive for the 'ActionScript 3.0' Category
Last August I began researching and exploring the new features and capabilities in the next version of Flex, Flex 4 Gumbo. Adobe has been posting nightly builds of Flex 4 since last summer. Gareth Edwards was nice enough to help me to get set up and compiling the SDK at the time. Juan Sanchez was [...]
June 1st, 2009 | Posted in ActionScript 3.0, Bleeding Edge Flash, Cairngorm, Flash Builder, Flash Catalyst, Flash Platform, Flex 4, Flex Builder, Gumbo | No Comments
When developing Flex and/or AIR applications there are a handful of tools that really make the difference between a good project and a great project. They are all very valuable and provide stability and clarity for the RIA development process; or at least they have for me. From Unit Testing to SVN utilities to frameworks [...]
May 20th, 2009 | Posted in AS3 API, ActionScript 3.0, Adobe AIR, Bleeding Edge Flash, Cairngorm, Flex, Flex Best Practices, OOP, Software development process | No Comments
The San Diego Flash Users Group invited me to give a presentation on Flex Best Practices last night. Thanks to everyone who took the time to join the meeting. Thanks to Kyle and Chris for inviting me to present. Also thanks a lot to everyone who provided all the great feedback and questions. Dan made [...]
January 8th, 2009 | Posted in ActionScript 3.0, Cairngorm, Design Patterns, Flex, Flex 3 Skinning, Flex Best Practices, Flex Builder, Flex Builder 3, Flex Champion, General Development Notes, MXML, OOD, OOP, Software development process, UML, frameworks, mate, sdfug | 3 Comments
Following best practices during the development process can help organize and structure an application. Standardized development provides clarity, stability, longevity and scalability. I worked with several members of the Flex community and the Adobe Flex Team to create this article outlining over 90 best practices for the Flex development process. Thank you to everyone who [...]
December 13th, 2008 | Posted in ActionScript 3.0, Cairngorm, Design Patterns, Flash Platform, Flex, Flex Builder, Flex Builder 3, MXML, OOP, Software development process, UML | 1 Comment
In case you missed it here is a link to the article discussing the Strategy Design Pattern that was recently featured on the O’Reilly, InsideRIA website. Writing the article was a really wonderful experience and I’m extremely excited to have another in the works now. More on that later. Here is a snip of the [...]
November 8th, 2008 | Posted in ActionScript 3.0, Design Patterns, General Development Notes, OOD, OOP, Software development process | No Comments
Here is your chance to win a free copy of: Total Training, Adobe Flex 2 – Advanced Visual Programming. Some highlights from the DVD are: Discover how to create data bound drag and drop functionality for virtually any Flex control. Learn to create mouse-aware application features. Understand loose component coupling, implemented through bindings and events. [...]
July 28th, 2008 | Posted in ActionScript 3.0, Flex | 6 Comments
Here is an article on Flex best practices that I had the extreme pleasure of recently writing for Adobe’s Dev Center. The article explores a number of things you can do to help clarify your Flex development process. The article was a community based effort and input was collected from quite a few prominent Flex, [...]
July 26th, 2008 | Posted in ActionScript 3.0, Design Patterns, Flash Platform, Flex, Flex Builder, OOP, Software development process | 1 Comment
Here is a new pocket guide for Flex 3.0 that somehow slipped past me. I haven’t seen this book mentioned anywhere. Things have been mega busy over the last few months so that could explain it. Three things I really like: Flex, O’Reilly and a pocket sized book. These pocket guides are great for reading [...]
June 22nd, 2008 | Posted in ActionScript 3.0, Flex, Flex Books, Flex Builder 3, MXML | 2 Comments
The Flex and AS3 ecosystem is exploding. The demand for individuals who know these technologies is at an all time high. I currently get about 5 people per day that are seeking developers who know this stuff. Over the past year the demand has only increased. More and more kats are jumping into Flex/AS3 dev [...]
May 24th, 2008 | Posted in 3D, AS3 API, ActionScript 3.0, Adobe AIR, Bleeding Edge Flash, Cairngorm, Flex, Flex Builder 3 | 17 Comments
Erin Fife from Adobe got in touch recently about some pretty cool Flex and Flash development opportunities that are currently available at Adobe. Flex and Flash developers are encouraged to get in contact with Erin directly to speak about potential employment with Adobe. (efife@adobe.com or 408-536-5382) Here is a bit more information from Erin about [...]
April 7th, 2008 | Posted in ActionScript 3.0, Adobe AIR, Bleeding Edge Flash, Flex, Flex Builder 3, Flex Jobs | 2 Comments