Archive for the 'ActionScript 3.0' Category
Here’s the first episode of seantheflexguyTV! I’ll talk about several new Flex related tools and some software development books. I’d like to thank Jesse Warden for the inspiration and the nudge to get seantheflexguyTV started. More specifically in this episode I talk a little about: RobotLegs, Parsley, FlexPMD, RIATest, Hello Flex 4, Clean Code, 97 [...]
January 30th, 2010 | Posted in ActionScript 3.0, Bleeding Edge Flash, Flash Builder, Flash Platform, Flash Platform Community, Flex, Flex 4, Flex Best Practices, Flex Books, Flex Builder, Flex Builder 3, frameworks, General Development Notes, Inversion Of Control, seantheflexguyTV, Software development process | 13 Comments
Taking a look at everyone’s “2009 In Review” blog posts is really great inspiration. Looking back over the last year is always worth taking a minute to do. It’s great to reflect on personal growth over the course of a year and take note of our accomplishments. I decided to recall the last year for [...]
January 1st, 2010 | Posted in ActionScript 3.0, Adobe AIR, AS3 API, Bleeding Edge Flash, Cairngorm, Design Patterns, Flash Platform, Flash Platform Community, Flex, Flex 4, Flex Best Practices, Flex Books, Flex Builder 3, Flex Consulting, Flex Contracting, frameworks, Gumbo, Inversion Of Control, Java, OOD, OOP, sdfug, Software development process | 2 Comments
**11/04/10 – UPDATE** The API is unavailable right now due to domain issues with Kannopy. If you’d like a copy of the source code or documentation please send me an email and I’ll try to get it over to you ASAP. Sorry for the trouble. Read and process data from your brain in ActionScript 3.0 [...]
December 30th, 2009 | Posted in ActionScript 3.0, AS3 API, Bleeding Edge Flash, Flash Platform, Flex, Flex API Example | 24 Comments
Using an API can save time during the development process. The wonderful thing about the Flash Platform Community has always been the willingness to share. Here’s 34 more ActionScript 3.0 APIs that can be used for Flex, Flash and AIR development. Hopefully one of the APIs listed here or in one of my previous API [...]
December 19th, 2009 | Posted in ActionScript 3.0, AS3 API, Bleeding Edge Flash, Flash Platform, Flex, Flex API Example, frameworks, Inversion Of Control, OOP | 4 Comments
For a good part of 2009 I had the extreme pleasure of working with Intridea on an open source AIR application for their Present.ly microblogging service. Present.ly provides a secure and private way to share updates among members of a company, without them being visible to the outside world. The service has a Twitter-compatible API [...]
August 15th, 2009 | Posted in ActionScript 3.0, Adobe AIR, Cairngorm, Flex, Flex Best Practices, Flex Builder 3 | 4 Comments
Update 08/03/09: I’d like to congratulate Nephi and Brian for their participation in the book giveaway. They nailed the answer and emailed me in record time. I’ll be sending out your books this week. Great work guys!! Thanks to everyone else who sent in the answer and checking out the sample PDF. The kind people [...]
August 1st, 2009 | Posted in ActionScript 3.0, BlazeDS, Data Management Services, Flex, Flex Books, Java, LCDS | 1 Comment
Flash decompilation is a touchy subject to many people. There is the unethical aspect that quickly comes into focus when talking about decompilation. There is a time where having a solid tool to handle decompilation is critical. If you’ve ever lost an FLA or had one become corrupt then you know this need well. Another [...]
July 12th, 2009 | Posted in ActionScript 3.0, Adobe AIR, AS3 Decompiler, Flash Platform, General Development Notes, SWF to FLA conversion | 1 Comment
Last August I began researching and exploring the new features and capabilities in the next version of Flex, Flex 4 Gumbo. Adobe has been posting nightly builds of Flex 4 since last summer. Gareth Edwards was nice enough to help me to get set up and compiling the SDK at the time. Juan Sanchez was [...]
June 1st, 2009 | Posted in ActionScript 3.0, Bleeding Edge Flash, Cairngorm, Flash Builder, Flash Catalyst, Flash Platform, Flex 4, Flex Builder, Gumbo | No Comments
When developing Flex and/or AIR applications there are a handful of tools that really make the difference between a good project and a great project. They are all very valuable and provide stability and clarity for the RIA development process; or at least they have for me. From Unit Testing to SVN utilities to frameworks [...]
May 20th, 2009 | Posted in ActionScript 3.0, Adobe AIR, AS3 API, Bleeding Edge Flash, Cairngorm, Flex, Flex Best Practices, OOP, Software development process | No Comments
The San Diego Flash Users Group invited me to give a presentation on Flex Best Practices last night. Thanks to everyone who took the time to join the meeting. Thanks to Kyle and Chris for inviting me to present. Also thanks a lot to everyone who provided all the great feedback and questions. Dan made [...]
January 8th, 2009 | Posted in ActionScript 3.0, Cairngorm, Design Patterns, Flex, Flex 3 Skinning, Flex Best Practices, Flex Builder, Flex Builder 3, Flex Champion, frameworks, General Development Notes, mate, MXML, OOD, OOP, sdfug, Software development process, UML | 3 Comments