Archive for the 'ActionScript 3.0' Category
Another great Flex 3 Skinning experiment by Dolores Joya, 80s GUI “Flex Candy”. Dolores sent along some tips and information regarding the skinning process for Flex Builder 3. Great stuff!! Check the finished experiment here. Dolores Joya is a freelance Graphic/UI/Brand Designer located in San Diego CA. Get in touch with her here. “Greetings Flex [...]
August 4th, 2007 | Posted in ActionScript 3.0, Flex 3 Skinning, Flex Builder 3, Flex Skinning Lab | 2 Comments
Dolores Joya, a fantastic Graphic/UI/Brand Designer, took some time to explore skinning some of the Flex UI Controls which resulted in some really cool results. We’re planning on working on some Flex apps together soon and to prepare for that work Dolores made the leap into the world of Flex skinning. This example is a [...]
July 17th, 2007 | Posted in ActionScript 3.0, Flex, Flex Builder 3 | 4 Comments
Here is a simplistic image viewing application named “Serrano” built with Flex Builder 3. One main plus for the app is the ability to view SWF’s in the users local system. The app was originally created in Flex Builder 2 and then ported to FB3. This is very much an alpha release or even a [...]
June 16th, 2007 | Posted in ActionScript 3.0, Adobe AIR, Apollo, Flex, Flex Builder 3 | 9 Comments
Here is a very simplistic Flex Builder 3 and AIR example that adds and removes records from a table in a local SQLite database. This is not a fully completed AIR project but this code can probably be reused by anyone wanting to get started with AIR+SQLite. There are a couple of other AIR+SQLite examples [...]
June 14th, 2007 | Posted in ActionScript 3.0, Apollo, Flex, General Development Notes | 28 Comments
That’s correct! Download the Adobe AIR Runtime and SDK. Also download Flex Builder 3 Public Beta. TONS of new features many which can be seen on Ted’s blog here. Be sure to download the updated documentation too! (There are two links at the bottom of the page.) Here are 4 new videos for Flex 3 [...]
June 10th, 2007 | Posted in ActionScript 3.0, Apollo, Flex, General Development Notes | 3 Comments
Whew! Just wrapped up my 68th example from the Flex training videos over on Lynda.com. David Gassner really does a great job of explaining fundamental Flex 2 concepts and practices. He also goes into Caringorm a little bit and touches on a few other Design Patterns including the FrontController. Other very useful topics include: Remote [...]
June 9th, 2007 | Posted in ActionScript 3.0, Flex | No Comments
Here is a simple image viewer that was put together in about an hour using Flex Builder 2. This mini-application uses two Buttons, a ProgressBar, an Image control, two Labels, a Text control a couple of Arrays and two event handlers. Noticing that Image is a Subclass of SWFLoader I used: completeEffect=”Fade” for a nice [...]
May 3rd, 2007 | Posted in ActionScript 3.0, Flex | 2 Comments
If you remember back about a year ago now you may recall seeing an algorithm posted on the ActionScript Cheatsheet blog demonstrating how to reverse an Array. There was a distance learning course on UWTV on the C programming langauge and an unrelated blog post that prompted my interest in the reverse algorithm. Recently I [...]
April 23rd, 2007 | Posted in ActionScript 3.0, Flex | 2 Comments
This event looks pretty solid and at a fair price ($495 early bird). The workshop is being taught by: Yakov Fain and Dr. Victor Rasputnis. (06/24/07: New York-NY), (7/23/07: Washington D.C.), (08/27/07: Austin-TX), (9/23/07: Santa Clara-CA), (10/15/07: Minneapolis-MN). A couple of the awesome topics being covered that grabbed my attention: Data-Driven Controls, Data Binding, processing [...]
April 21st, 2007 | Posted in ActionScript 3.0, Flex | No Comments
UPDATE: 12/13/07 ApolloList has been renamed “Burrow” as of September of 2007. Please check out this page for more information: Search craigslist From Your Desktop Using Burrow (made with AIR) Here is a small Apollo app I’ve been putting together using Flex Builder. I am calling it ApolloList but that is not permanent for obvious [...]
April 4th, 2007 | Posted in ActionScript 3.0, Apollo | 7 Comments