Archive for the 'AS3 API' Category
Taking a look at everyone’s “2009 In Review” blog posts is really great inspiration. Looking back over the last year is always worth taking a minute to do. It’s great to reflect on personal growth over the course of a year and take note of our accomplishments. I decided to recall the last year for [...]
January 1st, 2010 | Posted in AS3 API, ActionScript 3.0, Adobe AIR, Bleeding Edge Flash, Cairngorm, Design Patterns, Flash Platform, Flash Platform Community, Flex, Flex 4, Flex Best Practices, Flex Books, Flex Builder 3, Flex Consulting, Flex Contracting, Gumbo, Inversion Of Control, Java, OOD, OOP, Software development process, frameworks, sdfug | 2 Comments
Read and process data from your brain in ActionScript 3.0 with this open source API that I’ve created. You’ll need the Mindset hardware to utilize the full power of the API but you can run the ThinkGear Connector in “demo” mode and it will send simulated brain data to your app.
I’ve been interested in Brain [...]
December 30th, 2009 | Posted in AS3 API, ActionScript 3.0, Bleeding Edge Flash, Flash Platform, Flex, Flex API Example | 19 Comments
Using an API can save time during the development process. The wonderful thing about the Flash Platform Community has always been the willingness to share. Here’s 34 more ActionScript 3.0 APIs that can be used for Flex, Flash and AIR development. Hopefully one of the APIs listed here or in one of my previous API [...]
December 19th, 2009 | Posted in AS3 API, ActionScript 3.0, Bleeding Edge Flash, Flash Platform, Flex, Flex API Example, Inversion Of Control, OOP, frameworks | 3 Comments
When developing Flex and/or AIR applications there are a handful of tools that really make the difference between a good project and a great project. They are all very valuable and provide stability and clarity for the RIA development process; or at least they have for me. From Unit Testing to SVN utilities to frameworks [...]
May 20th, 2009 | Posted in AS3 API, ActionScript 3.0, Adobe AIR, Bleeding Edge Flash, Cairngorm, Flex, Flex Best Practices, OOP, Software development process | No Comments
The Flex and AS3 ecosystem is exploding. The demand for individuals who know these technologies is at an all time high. I currently get about 5 people per day that are seeking developers who know this stuff. Over the past year the demand has only increased. More and more kats are jumping into Flex/AS3 dev [...]
May 24th, 2008 | Posted in 3D, AS3 API, ActionScript 3.0, Adobe AIR, Bleeding Edge Flash, Cairngorm, Flex, Flex Builder 3 | 17 Comments
Here is a draft version for the Flex 3 Cheatsheets. A number of MXML controls are detailed on this draft. For the first few Flex 3 Cheatsheets I am thinking about following this format for the rest of the commonly used MXML controls and containers. The properties, events and styles are taken directly from [...]
March 12th, 2008 | Posted in AS3 API, ActionScript 3.0, Bleeding Edge Flash, Flex, Flex Builder 3, General Development Notes, MXML | 4 Comments
As previously mentioned the “Developing AIR Applications with Adobe Flex 3” online manual is really a great place to get information for many of the aspects of AIR development using Flex 3.0. This example was created using the code and information available on this page.
There are three classes available to monitor network connectivity for Adobe [...]
March 4th, 2008 | Posted in AS3 API, ActionScript 3.0, Adobe AIR, Bleeding Edge Flash, Flex Builder 3 | 9 Comments
Ted Patrick recently visited San Diego and gave a presentation for the upcoming release of Flex Builder 3.0 and AIR 1.0. One thing that
stood out was the slideshow that Ted used during his presentation. One important screen that jumped out at me was the Adobe AIR Application Stack. The 6 Adobe AIR APIs in this [...]
January 28th, 2008 | Posted in AS3 API, ActionScript 3.0, Adobe AIR, Bleeding Edge Flash, Flex API Example, Flex Builder 3, MXML | 6 Comments
2007 was an AWESOME year for Flex and AIR. 2008 should continue this trend. Here are several different technologies and other items I plan on monitoring going into 2008. Some of these are bleeding edge, others are fundamentals which we’ve been studying for years.
“I’m sure that Flex skills will be one of the hottest skills [...]
December 21st, 2007 | Posted in AS3 API, ActionScript 3.0, Adobe AIR, Bleeding Edge Flash, Cairngorm, Design Patterns, Flash Platform, Flex, Flex 3 Skinning, Flex API Example, Flex Builder, Flex Builder 3, General Development Notes, OOD, OOP, Software development process, UML | 12 Comments
Delving deeper into the ActionScript 3.0 API research I present the Odeo API Example. Full source available. Use of TileList with drop-in ItemRenderer. Parallels for animation and the search text field has a real time “web 2.0″ reflection. A little bit of Flash CS3 to Flex communication going on here too.
This application should probably be [...]
September 30th, 2007 | Posted in AS3 API, ActionScript 3.0, Flash CS3, Flash CS3 to Flex communication, Flash Platform, Flex, Flex API Example, Flex Builder | 1 Comment