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	<title>Sean Moore - Software Developer, Digital Musician, Arduino Hacker &#187; Flash CS3 to Flex communication</title>
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	<description>Sean Moore - Software Developer, Digital Musician, Arduino Hacker</description>
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		<title>Flex ActionScript 3.0 Odeo API Example with Live typing reflection</title>
		<link>http://seantheflexguy.com/blog/2007/09/30/flex-actionscript-30-odeo-api-example-with-live-typing-reflection/</link>
		<comments>http://seantheflexguy.com/blog/2007/09/30/flex-actionscript-30-odeo-api-example-with-live-typing-reflection/#comments</comments>
		<pubDate>Sun, 30 Sep 2007 23:21:49 +0000</pubDate>
		<dc:creator>sean</dc:creator>
				<category><![CDATA[ActionScript 3.0]]></category>
		<category><![CDATA[AS3 API]]></category>
		<category><![CDATA[Flash CS3]]></category>
		<category><![CDATA[Flash CS3 to Flex communication]]></category>
		<category><![CDATA[Flash Platform]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[Flex API Example]]></category>
		<category><![CDATA[Flex Builder]]></category>

		<guid isPermaLink="false">http://seantheflashguy.com/blog/2007/09/30/flex-actionscript-30-odeo-api-example-with-live-typing-reflection/</guid>
		<description><![CDATA[Delving deeper into the ActionScript 3.0 API research I present the Odeo API Example. Full source available. Use of TileList with drop-in ItemRenderer. Parallels for animation and the search text field has a real time &#8220;web 2.0&#8243; reflection. A little bit of Flash CS3 to Flex communication going on here too. This application should probably [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.seantheflashguy.com/flex/OdeoBasicExample/"><img src="http://www.seantheflashguy.com/flex/OdeoBasicExample/odeoscreencap.jpg" align="left"></a>Delving deeper into the ActionScript 3.0 API research I present the Odeo API Example. <a href="http://www.seantheflashguy.com/flex/OdeoBasicExample/srcview/index.html" target="_blank">Full source available.</a> Use of <a href="http://livedocs.adobe.com/flex/2/langref/mx/controls/TileList.html">TileList</a> with <a href="http://livedocs.adobe.com/flex/2/docs/wwhelp/wwhimpl/common/html/wwhelp.htm?context=LiveDocs_Parts&#038;file=00000827.html">drop-in ItemRenderer</a>. <a href="http://livedocs.adobe.com/flex/2/langref/mx/effects/Parallel.html">Parallels</a> for animation and the search text field has a real time &#8220;web 2.0&#8243; reflection. A little bit of <a href="http://seantheflashguy.com/blog/2007/09/27/flash-cs3-and-flex-2-communication-using-actionscript-30/">Flash CS3 to Flex communication</a> going on here too.</p>
<p>This application should probably be broken down in terms of architecture. Refactoring this to <a href="http://puremvc.org/">PureMVC</a> or <a href="http://labs.adobe.com/wiki/index.php/Cairngorm">Cairngorm</a> would be a fun project. Perhaps after the <a href="http://seantheflashguy.com/blog/2007/09/22/actionscript-30-apis-examined-youtube-up-first/">remaining API examples</a> have been completed.</p>
<p><a href="http://www.seantheflashguy.com/flex/OdeoBasicExample/">http://www.seantheflashguy.com/flex/OdeoBasicExample/</a></p>
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		<title>Flash CS3 and Flex 2 communication using ActionScript 3.0</title>
		<link>http://seantheflexguy.com/blog/2007/09/27/flash-cs3-and-flex-2-communication-using-actionscript-30/</link>
		<comments>http://seantheflexguy.com/blog/2007/09/27/flash-cs3-and-flex-2-communication-using-actionscript-30/#comments</comments>
		<pubDate>Thu, 27 Sep 2007 17:22:09 +0000</pubDate>
		<dc:creator>sean</dc:creator>
				<category><![CDATA[ActionScript 3.0]]></category>
		<category><![CDATA[Flash CS3]]></category>
		<category><![CDATA[Flash CS3 to Flex communication]]></category>
		<category><![CDATA[Flash Platform]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[Flex Builder]]></category>

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		<description><![CDATA[Here is an example that demonstrates how to control the timeline of an SWF that was published with Flash CS3 from AS3 code in a Flex project. The Flash CS3 based SWF is set to publish for Flash Player 9 and uses ActionScript 3.0. The SWF is loaded into Flex using a SWFLoader control. Once [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://seantheflashguy.com/flex/FlexFlashCS3CommExample/FlashCS3ToFlexCommunicationExample.html"><img src="http://seantheflashguy.com/flex/FlexFlashCS3CommExample/flexflashcommhorse.jpg" alt="Flex and Flash CS3 communication" align="right" /></a><a href="http://seantheflashguy.com/flex/FlexFlashCS3CommExample/FlashCS3ToFlexCommunicationExample.html">Here is an example </a>that demonstrates how to control the timeline of an SWF that was published with Flash CS3 from AS3 code in a Flex project. The Flash CS3 based SWF is set to publish for Flash Player 9 and uses ActionScript 3.0. The SWF is loaded into Flex using a SWFLoader control. Once it is loaded functions on the timeline of the loaded SWF can be called from functions in the Flex project.</p>
<p>This is something I have wanted to look into for a while now. I just got the chance last night while working on the Odeo API example. Using this technique really starts to blur the lines between Flex and Flash CS3. I think this approach also opens the door to more opportunities for interesting UI development.</p>
<p><a href="http://seantheflashguy.com/flex/FlexFlashCS3CommExample/FlashCS3ToFlexCommunicationExample.html"><strong>View example here.</strong></a></p>
<p><a href="http://seantheflashguy.com/flex/FlexFlashCS3CommExample/srcview/index.html"><strong>Full source available.</strong></a></p>
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