Archive for the 'Flex' Category
Update 08/03/09: I’d like to congratulate Nephi and Brian for their participation in the book giveaway. They nailed the answer and emailed me in record time. I’ll be sending out your books this week. Great work guys!! Thanks to everyone else who sent in the answer and checking out the sample PDF. The kind people [...]
August 1st, 2009 | Posted in ActionScript 3.0, BlazeDS, Data Management Services, Flex, Flex Books, Java, LCDS | 1 Comment
When developing Flex and/or AIR applications there are a handful of tools that really make the difference between a good project and a great project. They are all very valuable and provide stability and clarity for the RIA development process; or at least they have for me. From Unit Testing to SVN utilities to frameworks [...]
May 20th, 2009 | Posted in AS3 API, ActionScript 3.0, Adobe AIR, Bleeding Edge Flash, Cairngorm, Flex, Flex Best Practices, OOP, Software development process | No Comments
Understanding more about Java is great. A good amount of knowledge can be shared between Flex/ActionScript 3.0 and Java. I’ve worked with Java in the past, compiled some applications, read the tutorials and some books, helped build a Java based LMS and also worked with Adobe on writing a simple Java socket server, but I [...]
February 20th, 2009 | Posted in BlazeDS, Design Patterns, Flex, General Development Notes, Hibernate, Java, OOP, Software development process, Spring | 5 Comments
The San Diego Flash Users Group invited me to give a presentation on Flex Best Practices last night. Thanks to everyone who took the time to join the meeting. Thanks to Kyle and Chris for inviting me to present. Also thanks a lot to everyone who provided all the great feedback and questions. Dan made [...]
January 8th, 2009 | Posted in ActionScript 3.0, Cairngorm, Design Patterns, Flex, Flex 3 Skinning, Flex Best Practices, Flex Builder, Flex Builder 3, Flex Champion, General Development Notes, MXML, OOD, OOP, Software development process, UML, frameworks, mate, sdfug | 3 Comments
Following best practices during the development process can help organize and structure an application. Standardized development provides clarity, stability, longevity and scalability. I worked with several members of the Flex community and the Adobe Flex Team to create this article outlining over 90 best practices for the Flex development process. Thank you to everyone who [...]
December 13th, 2008 | Posted in ActionScript 3.0, Cairngorm, Design Patterns, Flash Platform, Flex, Flex Builder, Flex Builder 3, MXML, OOP, Software development process, UML | 1 Comment
Flex 4 is certain to mold the future of RIA development. Building on the existing Halo theme the Flex Team has started to further refine the component model and architecture for Flex. Flex 4 has a strong focus on design. One primary goal is to allow designers and developers to collaborate in innovative and unseen [...]
August 2nd, 2008 | Posted in Bleeding Edge Flash, Flex, Flex 4, General Development Notes, Gumbo, MXML | 6 Comments
Here is your chance to win a free copy of: Total Training, Adobe Flex 2 – Advanced Visual Programming. Some highlights from the DVD are: Discover how to create data bound drag and drop functionality for virtually any Flex control. Learn to create mouse-aware application features. Understand loose component coupling, implemented through bindings and events. [...]
July 28th, 2008 | Posted in ActionScript 3.0, Flex | 6 Comments
Here is an article on Flex best practices that I had the extreme pleasure of recently writing for Adobe’s Dev Center. The article explores a number of things you can do to help clarify your Flex development process. The article was a community based effort and input was collected from quite a few prominent Flex, [...]
July 26th, 2008 | Posted in ActionScript 3.0, Design Patterns, Flash Platform, Flex, Flex Builder, OOP, Software development process | 1 Comment
I wanted to post a link to this article that I had the pleasure and opportunity of writing for Flash Magazine about the Mate framework for Flex. Mate is an awesome framework used for developing applications using Adobe Flex. I’d like to thank both Jens from Flash Magazine and Laura from ASFusion for their help [...]
July 5th, 2008 | Posted in Design Patterns, Flex, MXML, OOD, OOP, Software development process, frameworks, mate | No Comments
Here is a new pocket guide for Flex 3.0 that somehow slipped past me. I haven’t seen this book mentioned anywhere. Things have been mega busy over the last few months so that could explain it. Three things I really like: Flex, O’Reilly and a pocket sized book. These pocket guides are great for reading [...]
June 22nd, 2008 | Posted in ActionScript 3.0, Flex, Flex Books, Flex Builder 3, MXML | 2 Comments