Archive for the 'General Development Notes' Category
Here’s the second episode of seantheflexguyTV! In this episode I talk about the upcoming Flash and the City conference in NYC. I also cover some of the new features and capabilities of AIR 2.0 and do a quick review of the Flex 3 with Java book. This episode should be a little more organized and [...]
February 9th, 2010 | Posted in ActionScript 3.0, Bleeding Edge Flash, Flash Platform, Flash Platform Community, Flex, Flex Books, Flex Builder, Flex Conferences, General Development Notes, MXML, OOP, seantheflexguyTV | 2 Comments
Here’s the first episode of seantheflexguyTV! I’ll talk about several new Flex related tools and some software development books. I’d like to thank Jesse Warden for the inspiration and the nudge to get seantheflexguyTV started. More specifically in this episode I talk a little about: RobotLegs, Parsley, FlexPMD, RIATest, Hello Flex 4, Clean Code, 97 [...]
January 30th, 2010 | Posted in ActionScript 3.0, Bleeding Edge Flash, Flash Builder, Flash Platform, Flash Platform Community, Flex, Flex 4, Flex Best Practices, Flex Books, Flex Builder, Flex Builder 3, General Development Notes, Inversion Of Control, Software development process, frameworks, seantheflexguyTV | 12 Comments
Flash decompilation is a touchy subject to many people. There is the unethical aspect that quickly comes into focus when talking about decompilation. There is a time where having a solid tool to handle decompilation is critical. If you’ve ever lost an FLA or had one become corrupt then you know this need well. Another [...]
July 12th, 2009 | Posted in AS3 Decompiler, ActionScript 3.0, Adobe AIR, Flash Platform, General Development Notes, SWF to FLA conversion | 1 Comment
Understanding more about Java is great. A good amount of knowledge can be shared between Flex/ActionScript 3.0 and Java. I’ve worked with Java in the past, compiled some applications, read the tutorials and some books, helped build a Java based LMS and also worked with Adobe on writing a simple Java socket server, but I [...]
February 20th, 2009 | Posted in BlazeDS, Design Patterns, Flex, General Development Notes, Hibernate, Java, OOP, Software development process, Spring | 5 Comments
The San Diego Flash Users Group invited me to give a presentation on Flex Best Practices last night. Thanks to everyone who took the time to join the meeting. Thanks to Kyle and Chris for inviting me to present. Also thanks a lot to everyone who provided all the great feedback and questions. Dan made [...]
January 8th, 2009 | Posted in ActionScript 3.0, Cairngorm, Design Patterns, Flex, Flex 3 Skinning, Flex Best Practices, Flex Builder, Flex Builder 3, Flex Champion, General Development Notes, MXML, OOD, OOP, Software development process, UML, frameworks, mate, sdfug | 3 Comments
In case you missed it here is a link to the article discussing the Strategy Design Pattern that was recently featured on the O’Reilly, InsideRIA website. Writing the article was a really wonderful experience and I’m extremely excited to have another in the works now. More on that later. Here is a snip of the [...]
November 8th, 2008 | Posted in ActionScript 3.0, Design Patterns, General Development Notes, OOD, OOP, Software development process | No Comments
Flex 4 is certain to mold the future of RIA development. Building on the existing Halo theme the Flex Team has started to further refine the component model and architecture for Flex. Flex 4 has a strong focus on design. One primary goal is to allow designers and developers to collaborate in innovative and unseen [...]
August 2nd, 2008 | Posted in Bleeding Edge Flash, Flex, Flex 4, General Development Notes, Gumbo, MXML | 6 Comments
Here is a draft version for the Flex 3 Cheatsheets. A number of MXML controls are detailed on this draft. For the first few Flex 3 Cheatsheets I am thinking about following this format for the rest of the commonly used MXML controls and containers. The properties, events and styles are taken directly from [...]
March 12th, 2008 | Posted in AS3 API, ActionScript 3.0, Bleeding Edge Flash, Flex, Flex Builder 3, General Development Notes, MXML | 4 Comments
2007 was an AWESOME year for Flex and AIR. 2008 should continue this trend. Here are several different technologies and other items I plan on monitoring going into 2008. Some of these are bleeding edge, others are fundamentals which we’ve been studying for years.
“I’m sure that Flex skills will be one of the hottest skills [...]
December 21st, 2007 | Posted in AS3 API, ActionScript 3.0, Adobe AIR, Bleeding Edge Flash, Cairngorm, Design Patterns, Flash Platform, Flex, Flex 3 Skinning, Flex API Example, Flex Builder, Flex Builder 3, General Development Notes, OOD, OOP, Software development process, UML | 12 Comments
Here are a number of podcasts regarding software development. All of these topics are valid for Flex development. Enjoy!
Refactoring Pt. 2
http://media.libsyn.com/media/seradio/seradio-episode55-refactoring_pt2.mp3
Design By Contract
http://media.libsyn.com/media/seradio/seradio-episode51-designByContract.mp3
Architecture Patterns (Architecture Pt. 4)
http://media.libsyn.com/media/seradio/seradio-episode41-architecture_pt4.mp3
Refactoring Pt. 1
http://media.libsyn.com/media/seradio/seradio-episode46-refactoring_pt1.mp3
Dynamic Languages for Static Minds
http://media.libsyn.com/media/seradio/seradio-episode49-dynamicLanguages.mp3
Architecture Pt.3
http://media.libsyn.com/media/seradio/seradio-episode30-architecture_pt3.mp3
Architecture Pt. 2
http://media.libsyn.com/media/seradio/seradio-episode25-architecture_pt2.mp3
Development Processes Pt.1
http://media.libsyn.com/media/seradio/seradio-episode24-developmentProcesses_pt1.mp3
Architecture Pt. 1
http://media.libsyn.com/media/seradio/seradio-episode23-architecture_pt1.mp3
Service Oriented Architecture Pt.1
http://media.libsyn.com/media/seradio/seradio-episode27-soa_pt1.mp3
Error Handling
http://media.libsyn.com/media/seradio/seradio-episode7-errorhandling.mp3
Scripting Languages
http://media.libsyn.com/media/seradio/seradio-episode4-scriptingLanguages.mp3
Dependencies
http://media.libsyn.com/media/seradio/seradio-episode2-dependencies.mp3
Patterns
http://media.libsyn.com/media/seradio/seradio-episode1-patterns.mp3
Design Patterns
http://media.libsyn.com/media/ais/AiS2_copy_1.mp3
Web Services
http://media.libsyn.com/media/ais/AiS5.mp3
Unit Testing
http://media.libsyn.com/media/ais/AiS8.mp3
Advanced Unit Testing Techniques
http://media.libsyn.com/media/ais/AiS9.mp3
Database Normalization
http://media.libsyn.com/media/ais/AiS12.mp3
Abstraction
http://ais.libsyn.com/index.php?post_id=187077#
Engineering Processes
http://ais.libsyn.com/index.php?post_id=196868#
Refactoring
http://media.libsyn.com/media/ais/AiS24.mp3
Scalable Enterprise Applications
http://media.libsyn.com/media/ais/AiS35.mp3
December 20th, 2007 | Posted in Design Patterns, Flex, General Development Notes, OOD, OOP, Software development process, UML | 2 Comments